I have started to notice a trend in the cube community towards redundant design in cube. Packing a cube with multiple 2/1's for one, cantrips, discard spells, burn, and mana dorks is important for creating a coherent environment. This allows drafters to get the required density on certain effects to create consistent decks. However, cube's … Continue reading 3-2-1 Cube Design
Five More Unique Cubes that Break the Mold
Cube is far more than what you see on MTGO. Today I showcase 5 more unique cubes that change what we understand about Magic: the Gathering.