It’s Tuesday O’Clock! Time for a Deck Tech!
If you’d like to see this deck in action, be sure to tune into my stream twitch.tv/TuesdayTastic at Noon MDT.
One of the most interesting cards in the Modern format is Myr Superion. This simple card seems absolutely busted on its surface. A 2 mana 5/6 is basically a colorless Tarmogoyf! There is one small catch, however. Myr Superion requires mana from creatures to be cast. It’s a very simple design, but its done a good job of keeping Myr Superion from breaking Modern. This card is just asking to be broken though, so let’s analyze some ways that we can cast this card.
The first and most obvious way is through Burning-Tree Emissary. This two-card combo allows for a turn 2 Myr Superion, just like Maro intended. Path to Exile is the best way to deal with this, but anything short of that is not going to cut it. And if you have multiple Burning-Tree’s in hand you can chain them one after another giving your opponent a lot more problems than a single 5/6.
Burning-Tree Emissary isn’t the only way to power out an early Superion. A very similar card to Burning-Tree is Priest of Urabrask. A turn 3 Myr Superion is worse, but still acceptable. Generator Servant also allows for a turn 3 Superion by sacrificing itself, but at the very least gives it haste. These methods are all fine and dandy, but what do you do when you don’t draw Myr Superion?
Myr Superion is actually only a small part of this deck. Being a 4 of it can be very hard to consistently have it in hand. So that’s when we turn to plan B. Or plan A depending on who you ask. This other plan involves a small package that has an entire deck named after it. Adding in both Goblin Bushwhacker and Reckless Bushwhacker make the inconsistency of drawing Myr Superion matter a lot less. Chaining together multiple Priest of Urabrasks and Burning-Tree Emissaries into a Reckless Bushwhacker finish can kill your opponent out of nowhere.
This multi-faceted attack plan can be really hard for our opponents to deal with. They may keep a hand with a Path intending to deal with Myr Superion only to find themselves facing down a board of hasty creatures out of nowhere. This deck simultaneously has a lot of redundancy while still attacking on 2 different angles. The main goal of the deck is to string together multiple creatures and have a payoff. What creatures, and what payoff may change, but the end goal is all the same.
This kind of deck has one gameplan and if you can deal with that gameplan, you can most likely win. However, we have a few tricks up our sleeve. After dumping the entire hand we can do it all over again if we get a Miracle. Reforge the Soul is our Ace in the hole and can bring us back from the brink of defeat. For a deck that is really good at dumping our hand, a fresh 7 can be a nightmare for your opponent to deal with. And for only 60 bucks (and 10 TIX) you can dump your own hand. Thank you all for reading, I hope you have a great day and an amazing Tuesday!
This looks so spicy! I love it!